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Quick Pick
クイック・ピック
Quick Pick
DM-Wiki: Article

Quick Pick is a gameplay mode that is unlocked to the player after beating the 15th Floor of the Story Mode.

The mode was pre-released on June 3, 2021. It was then officially released on October 21, 2021.

Details[]

Settings

Quick Pick is a game mode whereby players draft a deck of 30 cards and duel against other players for the chance to earn rewards. Players are allowed to enter as many times as they want so long as they pay the entry fee of 200x Gold or 200x Gems or Quick Pick ticket. Players do not keep any of the cards obtained.
As a quick way to find out card effects during the selection process, check out the Advanced Card Search.

Quick Pick Rewards[]

New Division (ND) pack given are random and does change based on the season and/or updates.

Wins: 0/5 1/5 2/5 3/5 4/5 5/5
Rewards: 10x Gold
1 ND Pack
20x Gold
1 ND Pack
20x Gold
30x DMPoints
1 ND Pack
50x Gold
50x DMPoints
1 ND Pack
50x Gold
50x DMPoints
1 Quick Pick Ticket
50x Gold
50x DMPoints
2 Quick Pick Ticket

How to Play[]

Quick Pick Example

After paying the entry fee, players are presented with 3 options of 3 civilizations. Starting from Feb 24, 2022, during the last few days of some seasons, each combination of civilization will have its own theme.
Quick Pick Tickets can be obtained as a reward from Quick Pick Solo Play, SP Rule Match, Legend Battle & Quick Pick.

The player is then presented with 3 random pairs of cards from the previously selected civilizations. This choice repeats 15 times until a player has a 30 card deck. Each entry ticket will allow the player to duel up to 5 times in a row and at the end of all 5 matches, the player will be rewarded based on their win/loss ratio.

Card Selection Distribution[]

Pick Card Rarity
1/15 Very Rare & Super Rare
2/15 Common
3/15 Uncommon
4/15 Shield Trigger
5/15 Rare
6/15 Common
7/15 Very Rare & Super Rare
8/15 Shield Trigger
9/15 Uncommon
10/15 Rare
11/15 Common
12/15 Shield Trigger
13/15 Uncommon
14/15 Common
15/15 Very Rare & Super Rare

Quick Pick Seasons[]

The card selection pool will always contain some Basic Cards. Cards with the Shield Trigger can be included from any set. Only selected cards from the selected sets are be included. Civilization theme basically streamlines the card choices to follow a particular theme.

Season Date: Card Selection Pool: New Division Pack (Rewards): News:
1st Oct 21 ~
Nov 30, 2022
DMPP-08 ~ DMPP-10EX DMPP-05 ~ DMPP-10EX News
2nd Dec 2022 DMPP-09 ~ DMPP-11
(After Update on Dec 17)
Added DMPB-02
DMPP-06 ~ DMPP-10EX News
3rd Jan 2022 DMPP-09 ~ DMPP-11
& DMPB-02
DMPP-06 ~ DMPP-10EX
Updated on Jan 24
DMPP-07 ~ DMPP-11
News
4th Feb 2022 DMPP-01 ~ DMPP-12,
DMPS-04 & DMPS-05
(After Update on Feb 24)
View Civilization Theme
DMPP-07 ~ DMPP-11 News
5th Mar 2022 DMPP-10 ~ DMPP-12
(After Update on Mar 24)
DMPP-11 ~ DMPP-13
DMPP-07 ~ DMPP-12
Updated on Mar 24
DMPP-08 ~ DMPP-13
News
6th Apr 2022 DMPP-01 ~ DMPP-13,
DMPS-04 & DMPS-05
(After Update on Apr 26)
View Civilization Theme
DMPP-08 ~ DMPP-13 News
7th May 2022 View Civilization Theme
DMPP-01 ~ DMPP-13,
DMPS-04 & DMPS-05
(After Update on May 26)
New Division Sets,
DMPS-04 & DMPS-05
DMPP-08 ~ DMPP-13
(After Update on May 26)
DMPP-09 ~ DMPP-14
News

Quick Pick Guide[]

This section will briefly cover on tips when it comes to selecting certain civilizations and card types when starting a run of the Quick Pick game mode. These guides are solely tips that help guide one's decision when choosing between civilizations/cards and should in no way be used as a hard rule when it comes to selection. This guide is also subjected to changes based on the available card selection.

1) Civilization[]

The most important aspect of Quick Pick is the selection of your civilization as this will determine the cards that you will be presented during your choices.

2) Evolution Creature[]

While a majority of evolution creatures are very powerful, you would require sufficient evolution source in order to play them otherwise they would end up being useless. Selecting too many evolution creatures in a deck may also cause the deck to have more "bad" draws if you are unable to sustain an evolution source in the Battle Zone.

However once you have picked a Mana evolution creature do make sure to pick sufficient creature baits for them.

  • Vortex Evolution & Galaxy Vortex Evolution: These cards are extremely dangerous to play as they require 2 or 3 evolution sources which is very hard to achieve during a match and significantly reduces card advantage. It is highly inadvisable to choose any of them unless the majority of your deck already consist of the specific evolution sources and lack a finisher.

3) Race[]

As the civilizations are associated with a particular race, you can use this to create a deck that has incredible value and synergy. This can allow you to have an easier time during the "Very Rare & Super Rare" options as most Very Rare cards tend to have race based synergies.

4) Shield Trigger[]

Due to the Card Selection Distribution, each deck will contain at least 6 Shield Triggers. Shield triggers are incredibly valuable in this game mode as it allows players to not lose completely against aggro style decks. Some notable Shield Trigger are Flower Basket of Charm and Tricks, Terror Pit, Dacity Dragoon, Explosive Beast, Akagigarmus, Armed Dragon Demon & Jara, Dirtiness Demon.

5) Decking out[]

Due to the game mode having only 30 cards, decking out can occur more often. Therefore, it is important to limit the selection of cards that Draw, Shieldify and/or sends cards from the deck to the Mana Zone or Graveyard. Cards that has an incredible high risk of decking the player out are Yamino Caesar, Dark Beast, Like a Rolling Storm, Submarine Fortress Lair, Fortune Slot & Splash Axe, the Aqua Savage.

6) Non Synergistic/Useless Cards[]

These cards are either incredibly hard to play due to their high requirements or simply don't work. These cards are best avoided as they provide low or non-existent payoff. Such cards are Fernando the 7th, Emperor of Mystic Light and Galaxy Blade - THE FINAL.

Links[]

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