Nature Civilization | ||||
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The Nature Civilization is a civilization.
Icon[]
It is distinguished by a green color frame and is represented by a tribal design consisting of 2 overlapping zigzags.
Races[]
- Balloon Mushroom
- Beast Folk
- Beast Folk Go
- Colony Beetle
- Earth Dragon
- Emerald Monster
- Gaia Command
- Giant
- Giant Insect
- Guerrilla Command
- Horned Beast
- Jurassic Command Dragon
- Mystery Totem
- Snow Faerie
- Snow Faerie Kaze
- Tree Folk
- Tristone
- Wild Veggies
- Wonder Trick
[]
(A race marked with ☆ appears in all civilizations.)
- Alien (☆)
- Arc Seraphim (Shared with Light)
- Draguner (☆)
- Dreammate (Shared with Fire)
- God (☆)
- Hero (Shared with Water, Darkness and Fire)
- Hunter (☆)
- Initials (☆)
- Invader (☆)
- Knight (☆)
- Lost Crusader (☆)
- Lunatic (☆)
- Lunatic Emperor (☆)
- Master Initials (☆)
- Oracle (☆)
- Origin (☆)
- Outrage (☆)
- Outrage MAX (☆)
- Phoenix (☆)
- Rainbow Command Dragon (☆)
- Revolutionary (☆)
- Saint Pegasus (Shared with Light)
- Samurai (☆)
- Spirit Quartz (☆)
- Survivor (☆)
- Unknown (☆)
- Unnoise (☆)
- World Command (☆)
- World Command Dragon (☆)
- World Dragon (☆)
Unique Abilities[]
Ability: | Example cards: |
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Mana Acceleration | ■ Jasmine, Mist Faerie ■ Faerie Life |
Mana Search (Mana Recovery) | ■ Roar of the Earth ■ Sniper Mosquito |
Power Attacker (shared with Fire) | ■ Adventure Boar ■ Deathblade Beetle |
Support[]
Supporting[]
Support Card: | Card Effect: |
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Galamuta, Matchless Fear Lord | ■ Whenever this attacks your opponent and isn't blocked, your opponent can't use the "Shield Trigger" of shields your Darkness or Nature creatures break this turn. |
God Apollonia Pegasus | ■ When this enters the battle zone, you may search your deck for a Nature spell, reveal one and add it to your hand. Then shuffle your deck. |
Green Baltic, Peerless Brute | ■ When destroyed, put it into your mana zone instead. Then put one of your Nature creatures that have the highest cost from your mana zone into the battle zone except Green Baltic, Peerless Brute. (If there are multiple cards, randomly choose between them.) |
Jangaljan, Firespirit Beetle | ■ Your Darkness and Nature creatures cost 1 less to summon. They can't cost less than the number of that creature's civilizations. |
Lemik, Vizier of Thought | ■ Each of your Water creatures and Nature creatures gets "Blocker". |
Mammocannon, Saint Mecha | ■ Your Water and Nature creatures cost 1 less to summon. They can't cost less than the number of that creature's civilizations. |
Mephisto, Gaia's Coolclaw | ■ When destroyed, search your deck for up to 2 non-evolution water or Nature creatures that cost 3 or less and put them into the battle zone. Then shuffle your deck. |
Mykee's Pliers | ■ Each of your Darkness creatures and Nature creatures in the battle zone has "Speed Attacker." |
Niofa, Horned Protector | ■ When this enters the battle zone, you may search your deck for a Nature creature, reveal it, and add it to your hand. Then shuffle your deck. |
Psyshroom | ■ Whenever this attacks, you may search your graveyard for a Nature card and put one into your mana zone. |
Streaming Tutor | ■ Reveal the top 5 cards of your deck. Put all Fire and Nature cards into your hand and put the rest into your graveyard. |
Supported[]
Supported Card: | Card Effect: |
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Cloud Mayfly | ■ While all cards in your mana zone are Nature, this gets +4000 power, "Double Breaker" and "Can't be blocked by creatures that have power 5000 or less". |
Galberius Dragon | ■ When this enters the battle zone, if there is a Nature creature, put the top card of your deck into your mana zone. |
Gastin, the Patroller | Over Drive : When this enters the battle zone, you may put a creature that costs 3 or less from your hand into the battle zone. |
Invincible Unity | ■ If all cards in your mana zone are Nature, this costs 5 less to cast. |
Metal Claw, Mobile Battle Dragon | Over Drive : When this enters the battle zone, one of your creatures gets +2000 power until the end of the turn. |
Raging Dash-Horn | ■ If all cards in your mana zone are Nature, this gets +3000 power and "Double Breaker". |
Ralbin of Pop Mountain | ■ If you have a Nature card in your mana zone, this creature gets +2000 power. |
Masked Pomegranate | ■ This gets +1000 power for each of your other Nature creatures. |
Terradragon Anrist Vhal | ■ This gets +2000 power for each of your Nature creatures. |
Anti-Nature Cards[]
Card: | Card Effect: |
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Betrayal Dragoon | ■ When this enters the battle zone, your opponent destroys one of their Light or Nature creatures. |
Soul Stealing Vacuum | ■ One of your opponent's creatures gets -4000 power until the end of the the turn. If the creature is a Light or Nature creature, that creature also gets -9000 power. |
Vacuum Gel | ■ Destroy one of your opponent's untapped Light or Nature creatures. |
Gallery[]
(This gallery is an example of a card of each card type in the Nature Civilization.)
Civilizations | |||||||
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Monocolored | |||||||
Colorless | |||||||
Multicolored |
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