The Darkness Civilization is a civilization .
Icon [ ]
It is distinguished by a black color frame and is represented by a color-coded black and white mask with four horns.
Shared Races [ ]
(A race marked with ☆ appears in all civilizations.)
Unique Abilities [ ]
Support [ ]
Supporting [ ]
Support Card:
Card Effect:
Aquan
■ When this enters the battle zone, reveal the top 3 cards of your deck. Put all Light and Darkness cards from among them into your hand and put the rest into your graveyard.
Battleship Mutant
Tap Skill: Each of your Darkness creatures gets +4000 power, "Double Breaker" and "When this battles, after the battle, destroy this creature".
Deepsea Mecha Ganistar
■ Your Light and Darkness creatures cost 1 less to summon. They can't cost less than the number of that creature's civilizations.
Fluorogill Manta
■ Each of your Light creatures and Darkness creatures can't be blocked.
Galamuta, Matchless Fear Lord
■ Whenever this attacks your opponent and isn't blocked, your opponent can't use the "Shield Trigger" of shields your Darkness or Nature creatures break this turn.
Jangaljan, Firespirit Beetle
■ Your Darkness and Nature creatures cost 1 less to summon. They can't cost less than the number of that creature's civilizations.
Maxval, Electro-Fuuma
■ Your Darkness creatures cost 1 less to summon. They can't cost less than the number of that creature's civilizations.
Mykee's Pliers
■ Each of your Darkness creatures and Nature creatures in the battle zone has "Speed Attacker."
Shadow Moon, Cursed Shade
■ Each of your other Darkness creatures gets +2000 power.
Super Trash Train, Fuuma Devil
■ Each of your other Darkness creatures gets "Slayer".
Necrodragon Metal Zangilas
■ Whenever this attacks, search your graveyard for a Darkness creature that costs 3 or less and put it into the battle zone.
Supported [ ]
Supported Card:
Card Effect:
Galberius Dragon
■ If there is a Darkness creature, this gets "Slayer".
Invincible Abyss
■ If all cards in your mana zone are Darkness , this costs 5 less to cast.
Metal Claw, Mobile Battle Dragon
Over Drive : When this enters the battle zone, one of your opponent's creatures gets -2000 power until the end of the turn.
Mudman
■ If all cards in your mana zone are Darkness , this gets +2000 power.
Necrodragon Izorist Vhal
■ This gets +2000 power for each Darkness creature in your graveyard.
Regi Pael, Purple Shrine Guardian
■ Gets -1000 for each Darkness or fire creature.
Scratchclaw
■ This gets +1000 power for each of your other Darkness creatures.
Spiral Drive
Over Drive : Search your graveyard for creatures and add one to your hand.
Trox, General of Destruction
■ When this enters the battle zone, your opponent discards a card at random from their hand for each of your other Darkness creatures.
Zamaru, Treasure of Darkness
■ While all the cards in your mana zone are Darkness , this gets +1000 power and has "Whenever this attacks, discard a card at random from your opponent's hand."
Anti-Darkness Cards [ ]
Gallery [ ]
(This gallery is an example of a card of each card type in the Darkness Civilization.)