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Cross Gear
クロスギア (Kurosu Gia)
Cross Gear
Category: Cross Gear

Cross Gear is a card type.

Details[]

It was introduced in DMPP-10 SAMURAI X KNIGHT.

The gameplay action of putting a Cross Gear from your hand into the battle zone is 'Generate', while the action of attaching them to one of your creatures in the battle zone is 'Cross'.

During gameplay, when selecting the cross gear and you have the required mana to pay for the Cross cost, you can use the "Cross" button to cross the Cross Gear to one of your creatures. The "crossed" creature will get the crossed Cross Gear's abilities.

Cross button

You can't uncross a Cross Gear from a creature unless the creature that its crossed to is removed from the battle zone unless a certain effect does so. You can choose to pay a Cross Gear's cost again to cross to another creature.

List of Cross Gear[]

DMPP-10 SAMURAI X KNIGHT
DMPP-10 SAMURAI X KNIGHT

DMPP-10EX BATTLE OF GLORY
DMPP-10EX BATTLE OF GLORY

DMPP-11 CLIMAX GALAXY
DMPP-11 CLIMAX GALAXY

DMPP-12 NEXT EVOLUTION
DMPP-12 NEXT EVOLUTION

DMPP-15 FIRESOULS DUELIST
DMPP-15 FIRESOULS DUELIST

DMPX-01 PLAY'S CHRONICLE PACK
DMPX-01 PLAY'S CHRONICLE PACK

Support[]

Supporting[]

Cards that support Cross Gear

Support Card: Card Effect:
Amaterasu, Founder of the Blue Wolves ■ When this enters the battle zone, choose one of the following.
► Search your deck for a cross gear that costs 4 or less and generate it for no cost. Then shuffle your deck.
Bullet "Shirou" Barrett ■ When this enters the battle zone, you may search your deck for cross gear and add one to your hand. Then shuffle your deck.
Bullsmith Merchant ■ When this enters the battle zone, you may search your deck for cross gear and reveal one. Then shuffle your deck and put the revealed card on top of your deck.
Fortune Slot ■ Reveal the top 4 cards of your deck. You may add a creature, a spell, cross gear, and castle from among them into your hand. Put the rest on the bottom of your deck in random order.
Full Throttle Sergeant Tap Cross one of your creatures in the battle zone with one of your cross gear for no cost.
Great Ashikaga, Wicked General ■ When this enters the battle zone, put the top 3 cards of your deck into your graveyard. Then search your graveyard for cross gear and put one into the battle zone.
Lanerva Stratus, Poseidon's Admiral ■ When this enters the battle zone, reveal the top 3 cards of your deck. Add all Samurai and cross gear from among them into your hand and put the rest on the bottom of your deck in a random order.
Terradragon Gamus Kenshin ■ When destroyed, you may search your mana zone for cross gear and put one into the battle zone.
Todoroki, Ushiwaka Swordsman ■ When this enters the battle zone, reveal the top 3 cards of your deck. Put all cross gear from among them into your hand and the rest on the bottom of your deck in a random order.
Pure Thunder, Spirit Beast ■ When this enters the battle zone, reveal the top 5 cards of your deck. Then put a cross gear from among them into the battle zone. Put the rest on the bottom of your deck in a random order.
Reincarnal, the Paladin ■ When this enters the battle zone, search your graveyard for cross gear and castles and add one to your hand.
Souji, Electro-Warrior ■ Whenever this attacks, you may put a cross gear from your hand into the battle zone. If you don't, draw a card.
Spell Gear Phantom, Blue Wolf ■ Whenever this attacks, reveal the top 3 cards of your deck. Add a spell and cross gear from among them into your hand, and put the rest to the bottom of your deck in a random order. Then return one of your opponent's creatures to their hand for each card added to your hand.
Terradragon Dolrugan Murasame ■ When this enters the battle zone, put all Samurai and cross gears in your graveyard into your mana zone.

■ Whenever this attacks, you may search your mana zone for Samurai and cross gear and add one to your hand.

Yoichi, Whirlwind Archer ■ Your cross gears cost 1 less to generate. They can't cost less than 1 or the number of that cross gear's civilizations.

Supported[]

Cards supported by Cross Gear

Supported Card: Card Effect:
Bazagaberg "Hayate" Dragon ■ When this enters the battle zone, you may cross one of your cross gear to this creature for no cost.
Bearta, Nomadic Bodyguard ■ When this enters the battle zone, you may put one of your cross gear into your graveyard. If you do, put one of your opponent's creatures into their mana zone.
Bolmeteus Musha Dragon First Battle ■ Whenever this attacks, you may put one of your cross gear into your graveyard. If you do, destroy one of your opponent's creatures that has power 6000 or less.
Grand Cross "Iron Cleaver" Dragon ■ Whenever your other Dragons or cross gear enter the battle zone, destroy one of your opponent's creatures that has "blocker".
Hijikata Giant ■ Can't attack players unless you have another Giant or a cross gear.
Purfin ■ When this enters the battle zone, you may return one of your cross gear to your hand. If you do, return one of your opponent's creatures to their hand.
Ryoma Giant ■ When this enters the battle zone, you may search your mana zone for a cross gear and put one into the battle zone. Then cross that cross gear to this creature for no cost.
■ This breaks an additional shield for each cross gear crossed with this creature.
■ Whenever this would leave the battle zone in a way other than battle, if it has more than 0 power, put a crossed cross gear with this into your graveyard instead.
Unryu, Sumo Doctor ■ Whenever this attacks, look at the top card of your deck. If it's a cross gear, untap this creature and put the revealed card into the battle zone.
Ultimate "Shadow Tiger" Dragon ■ This gets +3000 power for each of your cross gears.
Violence "Bolt" Dragon ■ Whenever one of your cross gear enters the battle zone, destroy one of your opponent's creature that has power 4000 or less.
Wacon, Vizier of Arms ■ This creature can't attack players unless crossed with a cross gear.

Anti-Cross Gear Cards[]

Anti-Cross Gear Cards

See also: Cross Gear Removal
Supported Card: Card Effect:
Ba Keen, Super-electric Engineer ■ When this enters the battle zone, you may put one of your opponent's cross gear into their graveyard.
Drill Bowgun ■ Put one of your opponent's cross gear into their graveyard. Then if the crossed creature has power 2000 or less, destroy that creature.
Gardener, the Invoked ■ When this enters the battle zone, you may put a cross gear into its owner's mana zone.
Jack Valdy, the Everlasting ■ When this enters the battle zone, destroy one of your opponent's non-multicolored creatures that costs 5 or less or put one of your opponent's non-multicolored cross gear that costs 5 or less into their graveyard.
Julius, Thunder Elemental ■ Whenever this enters the battle zone or attacks, ....
► Put one of your opponent's cross gear into their graveyard.
Magic Shot - Stream Circle Knight Magic Return one of your opponent's creatures or one of your opponent's cross gear to their hand.
Marquis Alexey, Demonic Eye Gunman ■ When this enters the battle zone, you may return one of your opponent's Samurai creatures or cross gear on the bottom of their deck.
Martial Law ■ Put one of your opponent's cross gear into its owner's graveyard.
Metal, Dragon God ■ When this enters the battle zone, put one of your opponent's cross gears into their graveyard.
Phantom Lion's Flame ■ Destroy one of your opponent's creatures that has power 2000 or less or put one of your opponent's cross gears into their graveyard.
Pure Zaru ■ This creature can't attack players unless crossed with a cross gear.
■ When this enters the battle zone, cross one of your cross gear in the battle zone to this creature for no cost.
■ When adding this creature to your hand from the shield zone, if you have a cross gear this creature gets "Shield Trigger".
Sir Aqua Margaret, the Ice Fang ■ Each turn, whenever you first cast a spell, you may return one of your opponent's creatures or cross gear to its owners hand.
Stomach Garden ■ Put one of your opponent's creatures and all cross gear crossed on it into their mana zone.


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